Automata was an inflection point in which devs stopped worrying about if games rich in Japanese culture would sell overseas.
NieR: Automata Producer Yosuke Saito told developer Yoko Taro to make the game with the Japanese market in mind.
The studio recently revealed two huge announcements back-to-back: Stellar Blade's highly anticipated Nier: Automata DLC to be released on November 20, and the release window of the game’s PC Port, ...
In an interview with AVWatch (as translated by Genki_JPN ), Yoshida said the Japanese games industry was struggling after ...
The release of Nier Automata 'revived' the Japanese games industry, which was struggling after the PS3 era, according to ex-Sony executive Shuhei Yoshida.
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