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Too bad 'Deus Ex' didn't get the full resurgence it seemed ready for, because Ion Storm and Eidos Montréal made a good set of ...
D eux Ex is the PC classic we all love to bang on about: the FPS that arguably created the immersive sim, releasing players ...
Deux Ex, today, is synonymous with the immersive sim genre—paving the way for other games to let you approach a task from all ...
Ex-Ion Storm game Director Warren Spector has celebrated the 25th anniversary of Deus Ex with a touching video message, and I ...
Steve Powers has never visited Hong Kong, but he’s been there in his dreams.
Deus Ex lead Warren Spector pops up to remind everyone he didn't make the game alone in a cave, wish you a happy 25th anniversary, and get me wondering if something Deus Ex-related is happening ...
We also shared 25 games we’d love to see make their way to the Switch 2, and celebrated the incredibly influential Deus Ex on ...
In fact, it works better today than it did ten years back. Picking up a copy of the game on GOG today, I was able to launch ...
Cyberpunk, transhumanism, dystopia – Deus Ex already addressed these topics 25 years ago. The shooter also set the tone in ...
Too bad 'Deus Ex' didn't get the full resurgence it seemed ready for, because Ion Storm and Eidos Montréal made a good set of ...
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PlayStation LifeStyle on MSNNew PS Plus PS2 Classic Comes With PS5 TrophiesThe latest PS Plus Premium June 2025 classic game comes with PS5 trophies at launch, and it's a pretty straightforward list.
“Deus in machina” was developed by a team at the Immersive Realities Research Lab at the Lucerne University of Applied Sciences and Arts, as well the chapel's theologian, Marco Schmid.
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