Krafton, Tango Gameworks
Video Games Chronicle · 2d
Krafton CEO says it acquired Tango for its creativity, even if Hi-Fi Rush 2 won’t make money
The CEO of Krafton says the acquisition of Tango Gameworks was designed to add more creativity to its portfolio, rather than to make big money. Microsoft announced in April that Tango was one of four Bethesda developers it would be shutting down, and the studio seemingly closed its doors in June.
Benzinga.com · 1d
Why Krafton Bought Tango Gameworks From Microsoft: CEO Kim Reveals 'We Don't Think Hi-Fi Rush 2 Is Going To Make Us Money'
South Korean gaming giant Krafton's recent acquisition of Microsoft Corp.’s MSFT Tango Gameworks, known for titles like The Evil Within and Hi-Fi Rush, marked a significant move in the gaming sector. The deal, announced on Aug. 13, was driven more by a commitment to preserving creative talent than by financial incentives.
keengamer.com · 2d
Krafton Acquires Tango Gameworks and Hi-Fi Rush IP
Last month, Krafton acquired both Tango Gameworks and Hi-Fi Rush IP from Xbox. This acquisition means that the studio will no longer be shut down as was previously announced. The move comes after fans of the game were mourning the studio’s shutdown since it was announced last May.
Yahoo · 2d
PUBG studio doesn't think Hi-Fi Rush 2 will "make us money," but that's not why they saved Tango Gameworks: "The big hit shouldn't be your goal"
PUBG's studio reckons a Hi-Fi Rush sequel might not make the company buckets of cash, but the team wasn't saved from a shutdown to be a money-printer anyway. Tango Gameworks' closure was a shocking headline earlier this year when Microsoft shut down multiple studios,
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