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TheGamer on MSN"They Lose Their Sense Of Personhood" - Avowed's Game Director On Why The Game Lacks Romance"Part of doing romance well means not only a compelling romance path but also one that is faithful to the character being romanced." Patel is alluding to the phenomenon in writing where a character ...
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Avowed could have been Obsidian's Redfall, with a Destiny plus Skyrim co-op multiplayer vision scrapped early in a grueling 6-year developmentIn a recent interview with Bloomberg, Avowed director Carrie Patel shed some ... praise and initial sales figures Obsidian is reportedly satisfied with. Patel hinted that more is likely on the ...
But it was conspicuously absent from Obsidian's latest RPG, Avowed, and I am not the only person to wonder why. I had a chance to ask game director Carrie Patel why this was the case during a post ...
GameSpot may get a commission from retail offers. There is one person who already seems keen on seeing more Avowed: the game's director, Carrie Patel. While Obsidian hasn't said anything about an ...
Obsidian wasn’t planning to make a PlayStation ... What’s funny about this is that last month, Avowed’s game director Carrie Patel smiled when she was asked about the game having a ...
With the incredible companion characters featured in Obsidian’s RPGs, it’s no surprise why this upsets some of their fans. Patel essentially states that Obsidian is weary of the time and ...
Thankfully for the beloved RPG studio, Avowed's director says Obsidian's corporate overseers are happy with how it's doing. Speaking to Eurogamer, Avowed director Carrie Patel notes that she doesn ...
Game Rant recently caught up with Obsidian Entertainment to discuss the depths of Avowed's customization options. Game Director Carrie Patel, QA engineer Lindsay Pimintel, and QA analyst Claire ...
In most traditional role-playing experiences, there are a few things we’ve come to expect: combat, decent writing, and, quite often, some sort of option for romance. But surprisingly, Obsidian ...
The game, as Carrie Patel describes it ... David agrees, saying: "I think the job of our art, and the brief the Obsidian and Xbox teams gave us, was ‘Help us present art in a new way, in ...
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