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Researchers at The University of Texas at Austin and Cognizant AI Labs have developed an AI-driven system that leverages 175 ...
Artificial Intelligence and Life in 2030. Peter Stone, Rodney Brooks, Erik Brynjolfsson, Ryan Calo, Oren Etzioni, Greg Hager, Julia Hirschberg, Shivaram ...
Design and Optimization of an Omnidirectional Humanoid Walk:A Winning Approach at the RoboCup 2011 3D Simulation Competition. Patrick MacAlpine, Samuel Barrett, Daniel Urieli, Victor Vu, and Peter ...
Patrick MacAlpine and Peter Stone.
Grounded Action Transformation for Robot Learning in Simulation. Josiah Hanna and Peter Stone. @InProceedings{AAAI17-Hanna, author = {Josiah Hanna and Peter Stone}, title = {Grounded Action ...
Multiagent Traffic Management: A Reservation-Based Intersection Control Mechanism. Kurt Dresner and Peter Stone. In The Third International Joint Conference on Autonomous Agents and Multiagent Systems ...
Though computers have surpassed humans at many tasks, especially computationally intensive ones, there are many tasks for which human expertise remains necessary and/or useful. For such tasks, it is ...
Transfer Learning for Reinforcement Learning Domains: A Survey. Matthew E. Taylor and Peter Stone. Journal of Machine Learning Research, 10(1):1633–1685, 2009.
Building on the successful applications of Stackelberg Security Games (SSGs) to protect infrastructure, researchers have begun focusing on applying game theory to green security domains such as ...
Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey. Sanmit Narvekar, Bei Peng, Matteo ...