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Charlie Hall is Polygon’s tabletop editor. In 12-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy. Howard also ...
According to experienced DnD writer and game designer Andy Collins, who had worked as “de facto design lead” on Wizards’ Project Sigil 3D virtual tabletop since March 2024, Wizards of the Coast has ...
Dungeons and Dragons has received a large overhaul over the past year, with the release of the 2024 Player's Handbook and revision of other essential source material. This changed many of the ...
A gritty victory marked the start of the Wayne Bennett era 2.0 for the Rabbitohs last Saturday, while the Dragons pushed the Bulldogs all the way in an eventual defeat. Led by a huge effort from ...
The Fighter is one of the oldest classes in RPG history, and they first appeared in the early Dungeons & Dragons books in the 1970s. They're also present in other games, even if referred to by ...
I’ve been thinking a lot about DnD’s Project Sigil recently – playing around with the current version of Wizards’ shiny new, Unreal 5-based 3D virtual tabletop, building dungeon scenes, testing the ...
At first blush, the app comes off as immediately handsome, with 3D-rendered miniatures, terrain, and lighting all powered by Unreal Engine 5. In motion, it capably evokes scenes from Baldur’s ...
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