Automata was an inflection point in which devs stopped worrying about if games rich in Japanese culture would sell overseas.
NieR: Automata Producer Yosuke Saito told developer Yoko Taro to make the game with the Japanese market in mind.
The studio recently revealed two huge announcements back-to-back: Stellar Blade's highly anticipated Nier: Automata DLC to be released on November 20, and the release window of the game’s PC Port, ...
The release of Nier Automata 'revived' the Japanese games industry, which was struggling after the PS3 era, according to ex-Sony executive Shuhei Yoshida.
Shuhei Yoshida, former head of PlayStation, has praised Nier: Automata for its massive impact, stating that the game’s influence is so strong that it marks a clear distinction between “before Nier and ...
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