When I had the chance to talk to Avowed region director Berto Ritger recently, I had one thing on my mind: How every nook, ...
"Part of doing romance well means not only a compelling romance path but also one that is faithful to the character being romanced." Patel is alluding to the phenomenon in writing where a character ...
"Your input is key to help us refine and expand Avowed, and we are excited to keep rolling out updates," the game's ...
Avowed faced development struggles, experiencing two reboots before finding success under new leadership. The game focused on story and lore, transitioning from open world to "open zones" inspired ...
"At Obsidian, we've always been very upfront that we make very ambitious games but we don't have 400-person teams; we are working off a budget," Avowed game director Carrie Patel tells me in a ...
Speaking to Eurogamer, Avowed director Carrie Patel notes that she doesn't "have a really firm metric." The first-person spin on Pillars of Eternity was, as is the case with every Xbox-owned game ...
and Carrie Patel, Avowed's Game Director. This is a piece of art that took me back to the heyday of Atari pack art; the Avowed artwork is a naturalistic image designed to tell a story as much as ...
ACOVINO: That's Avowed's narrative director, Carrie Patel. She says unlike reading a novel or watching a TV show, you can choose to be the hero or not. PATEL: The choice to be good, noble ...