In Monster Hunter World, a lot of players weren't happy with the way monsters like Lunastra required you to use wind ...
The Monster Hunter games have never lacked a story per se, but it's always been a gameplay-focused franchise first and ...
Dot Esports sat down with Monster Hunter Wilds developers to pull back the curtain on the most ambitious MH title yet.
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But Why Tho? on MSN‘Monster Hunter Wilds’ Gives Players A World Worth Hunting ForMonster Hunter Wilds redefines the hunt, blending deep worldbuilding, dynamic ecosystems, and thrilling combat into a ...
Although more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
My extensive look at Monster Hunter Wilds took me through the first chapter. I won't spoil the story beats. Suffice it to say ...
"So for example, there may be monsters fighting each other in the background and have wounds that you didn't implement, but ...
I attended a Capcom event where I got to play Monster Hunter Wilds for nearly six hours non-stop. I hadn’t played any game ...
Monster Hunter is a series about big stuff. Big monsters, big swords, big guns, big mountains, trees, volcanoes, you name it. Monster Hunter Wilds stays true to that basic DNA, but its attention to ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
The early hours of Monster Hunter Wilds' campaign improve tutorials and guidance while offering more diverse enemy variety than MH World.
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