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In 2020, women accounted for nearly 41% of all gamers in the United States. And in Asia, which accounts for 48% of the world’s total gaming revenue, women now make up 40-45% of the Asian gaming ...
And while many gamers want to continue getting a mix of male and female characters, it’s clear that players are hoping for more male characters to balance things out. As one commenter points out ...
which began in 2011 with the American Gaming Association as a development program to nurture emerging female leaders in the gaming industry, has launched as an independent charitable organization ...