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Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
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Game Rant on MSNGhost of Yotei May Not Have A Popular Feature At LaunchSucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
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TheGamer on MSNGhost Of Yotei's Side Content Will Be Less Repetitive Than Ghost Of Tsushima's, Sucker Punch ClaimsAs part of a new interview with Automaton Japan, Ghost of Yotei's co-directors, Nate Fox and Jason Connell, have emphasized a ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
Sucker Punch finally gave us our long-awaited look at Ghost of Yotei in action, and while it’s certainly looking like a gorgeous successor to Tsushima that’ll put the PS5 through its paces, it’s hard ...
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IGN Africa on MSNGhost of Yotei Co-Directors Answers Our Lingering QuestionsHot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with the creative directors to ...
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...
In 2020, Sucker Punch struck a deal with the estate of the late Samurai film director, Akira Kurosawa, to bring a ...
A Ghost of Tsushima Easter egg in Ghost of Yotei has fans theorizing what this means for the sequel from Sucker Punch.
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